![]() ![]() Scene Management: Crash on RuntimeSceneManager::UnloadAllScenesWithoutDestroyingGameObjects when exiting Play Mode Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player Particles: Shape Module with Mesh as sub emitter is failing to fetch vertex positions Kernel: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene HD RP: "ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed in Console when using HDRP or URP Fixed in 2023.2.0b15.Īudio: Fixes a crash that occurs when you change the resource field on an AudioSource from one AudioRandomContainer to another and press play.Ĭontextual Menu: Fix for 2023.2.X: Save Layout popup isn't displayed for the user after the contextual menus updateĬontextual Menu: Crash on ContextMenu:Show when clicking on Animation transition gear iconĬulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a projectĭirectX11: Additional lights are broken when Spotlight is added to the SceneĮditor: Fixed an issue where we do not affect current view selection (or scrollarea) if selection is identical.Įditor: Uss customization APIs are removed from core moduleįirst seen in 2023.2.0b12. ![]() ![]() Fixed in 2023.2.0b15.Īudio: Fixes a bug that occurs when you change the resource field on an AudioSource from one AudioRandomContainer to another and press play.įirst seen in 2023.2.0b10. Fixed in 2023.2.0b15.Īudio: Fixed issue where the editor would possibly crash when clicking the preview button in the editor window for AudioRandomContainer.įirst seen in 2023.2.0b3. Asset - Database: Crash on GameObject::Quer圜omponentByType(Unity::Type const*) const when opening projectĪsset Bundles: Editor crashes on vector_mapįirst seen in 2023.2.0b13. ![]()
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